Post by Golem Frost on Jun 25, 2016 14:49:37 GMT -5
Welcome to the Ft. Myers by night forums, please read this document in its entirety as it contains purtnet information.. Compiled here is a set of general rules when using the site. By using the forums you agree to the terms of the general code of conduct. Repercussions for breaking the rules in minor cases will be a warning, for repeated and exacerbated cases, suspensions, banning and the deleting of posts. (But only as a last resort.)
Rule 1: Content should remain tasteful and respectful, respect everyones out of character beliefs and choices.
Rule 2: Players should also, as with any forum, take care to post in the correct places and post relevant information, No “Lol that was funny bro” type replies to in character posts (Unless your character is actually responding to the others forum post in that manner.) there will be an OOC (Out of character) area provided where the Ic (In character) rules will not be enforced, please feel free to respond to your hearts content there.
Rule 3: Please refrain from posting Photos for now, The admin team may lift this rule in the future.
Rule 4: Friendly debate is always welcome, inflamed argument is not.
Rule 5: No combat of any kind IC, sorry folks save it for Saturdays.
Rule 6: NO SOLICITING OF ANY KIND, you have Facebook for that.
Rule 7: No spamming of any kind
Rule 8: No harassing other players both IC and OOC
Rule 9: No metegaming, WE ARE WATCHING YOU.
Rule 10: Please fully read the rules section of each Thread before posting in the Sub Threads.
Rule 11: HAVE FUN AND MESSAGE AN ADMIN FOR HELP!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The Golden Rules of LARP
The most important rules of the game are the ones that
keep you, the player, safe. Remember that no matter how
compelling LARP may be, it is only a game. Keep the following
ideas in mind while you play, and be sure to remember that
your fellow players are friends, first and foremost.
Be Safe
Always keep your safety and that of others in mind when
playing.
• No Touching: Don’t touch anyone without direct,
verbal consent. Invading another player’s personal
space can be intimidating.
• No Stunts and No Weapons: It’s easy for things to get
out of hand when excitement or tempers are high. No
matter how careful you are, or how well-trained, always
leave real weapons at home.
• Stay Alert and in Control: Live-action roleplaying
can be emotionally intensive, and if your judgment is
too impaired, you may not be operating rationally. Pay
attention to your choices and keep the game fun for
everyone.
• Keep the Masquerade: If you’re playing in a public
place, remember that most of the people around you
are not part of the game. Be sure that local merchants,
neighbors, or hotel staff know you’re playing a theatrical
game. It helps to have flyers or business cards to give
interested passers-by, so they can get more information
without disturbing the players.
Personal Responsibility
The World of Darkness is a reflection of the tragedies of our
own history, including the bad parts. A character may have
to deal with bigotry, violence, and hatred, but a player should
never be subjected to those things. Always consider the feelings
of your fellow players or observers when dealing with sensitive
subjects. Mind’s Eye Theatre: Vampire The Masquerade is
an adult game with dark, occasionally even disturbing themes.
Exploring this paradigm comes with a personal responsibility
to respect the feelings of others. If such a situation comes
up in game, stop roleplay and make sure the other players
are comfortable. Respectfully and generically describe your
character’s actions, rather than acting them out. Don’t be the
person who went too far and hurt another player’s feelings.
Be Polite
Show respect to your fellow players and Storytellers.
Occasionally, you will disagree with each other, even to the
point of anger. Rude behavior devitalizes a game and kills
the fun for everyone, so keep your temper in check, and try
to see both sides of every issue.
Remember: It’s Not Real
Immersion is an important part of the LARP experience.
Sometimes, it’s hard to separate the player from her
character, especially after intensely emotional scenes. Be
sure to get to know your fellow players outside of game, so
that you don’t make assumptions about them based on their
characters’ actions. Take breaks between intense scenes
to calm down and talk to people out of character. Also,
remember that real life comes first.
Sportsmanship
LARP is a game of storytelling, and failing to achieve a goal
can lead to an emotional, dramatic, and inspiring scene
that wouldn’t otherwise have happened. Learn how to
“lose” in character, and you will be rewarded with some of
the most amazing and fun roleplay in the game. Remember
that LARP is a collaborative experience. Work with your
fellow players, even if you work against their characters, and
always be willing to give up some of your character goals so
that everyone can have a share of the fun.
Inclusion
Share the spotlight! Look for ways to include other players in
plots and scenes, especially those who are shy or new to the
hobby. Encouraging others to get involved is an investment
that makes the game better for everyone.
Have Fun!
This one’s self-explanatory. If you find yourself taking things
too seriously, focusing too strongly on the rules instead of
the story, or feeling like the game’s an obligation — take a
break. LARP is a game, and games should be fun. That’s the
most important rule.
Rule 1: Content should remain tasteful and respectful, respect everyones out of character beliefs and choices.
Rule 2: Players should also, as with any forum, take care to post in the correct places and post relevant information, No “Lol that was funny bro” type replies to in character posts (Unless your character is actually responding to the others forum post in that manner.) there will be an OOC (Out of character) area provided where the Ic (In character) rules will not be enforced, please feel free to respond to your hearts content there.
Rule 3: Please refrain from posting Photos for now, The admin team may lift this rule in the future.
Rule 4: Friendly debate is always welcome, inflamed argument is not.
Rule 5: No combat of any kind IC, sorry folks save it for Saturdays.
Rule 6: NO SOLICITING OF ANY KIND, you have Facebook for that.
Rule 7: No spamming of any kind
Rule 8: No harassing other players both IC and OOC
Rule 9: No metegaming, WE ARE WATCHING YOU.
Rule 10: Please fully read the rules section of each Thread before posting in the Sub Threads.
Rule 11: HAVE FUN AND MESSAGE AN ADMIN FOR HELP!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The Golden Rules of LARP
The most important rules of the game are the ones that
keep you, the player, safe. Remember that no matter how
compelling LARP may be, it is only a game. Keep the following
ideas in mind while you play, and be sure to remember that
your fellow players are friends, first and foremost.
Be Safe
Always keep your safety and that of others in mind when
playing.
• No Touching: Don’t touch anyone without direct,
verbal consent. Invading another player’s personal
space can be intimidating.
• No Stunts and No Weapons: It’s easy for things to get
out of hand when excitement or tempers are high. No
matter how careful you are, or how well-trained, always
leave real weapons at home.
• Stay Alert and in Control: Live-action roleplaying
can be emotionally intensive, and if your judgment is
too impaired, you may not be operating rationally. Pay
attention to your choices and keep the game fun for
everyone.
• Keep the Masquerade: If you’re playing in a public
place, remember that most of the people around you
are not part of the game. Be sure that local merchants,
neighbors, or hotel staff know you’re playing a theatrical
game. It helps to have flyers or business cards to give
interested passers-by, so they can get more information
without disturbing the players.
Personal Responsibility
The World of Darkness is a reflection of the tragedies of our
own history, including the bad parts. A character may have
to deal with bigotry, violence, and hatred, but a player should
never be subjected to those things. Always consider the feelings
of your fellow players or observers when dealing with sensitive
subjects. Mind’s Eye Theatre: Vampire The Masquerade is
an adult game with dark, occasionally even disturbing themes.
Exploring this paradigm comes with a personal responsibility
to respect the feelings of others. If such a situation comes
up in game, stop roleplay and make sure the other players
are comfortable. Respectfully and generically describe your
character’s actions, rather than acting them out. Don’t be the
person who went too far and hurt another player’s feelings.
Be Polite
Show respect to your fellow players and Storytellers.
Occasionally, you will disagree with each other, even to the
point of anger. Rude behavior devitalizes a game and kills
the fun for everyone, so keep your temper in check, and try
to see both sides of every issue.
Remember: It’s Not Real
Immersion is an important part of the LARP experience.
Sometimes, it’s hard to separate the player from her
character, especially after intensely emotional scenes. Be
sure to get to know your fellow players outside of game, so
that you don’t make assumptions about them based on their
characters’ actions. Take breaks between intense scenes
to calm down and talk to people out of character. Also,
remember that real life comes first.
Sportsmanship
LARP is a game of storytelling, and failing to achieve a goal
can lead to an emotional, dramatic, and inspiring scene
that wouldn’t otherwise have happened. Learn how to
“lose” in character, and you will be rewarded with some of
the most amazing and fun roleplay in the game. Remember
that LARP is a collaborative experience. Work with your
fellow players, even if you work against their characters, and
always be willing to give up some of your character goals so
that everyone can have a share of the fun.
Inclusion
Share the spotlight! Look for ways to include other players in
plots and scenes, especially those who are shy or new to the
hobby. Encouraging others to get involved is an investment
that makes the game better for everyone.
Have Fun!
This one’s self-explanatory. If you find yourself taking things
too seriously, focusing too strongly on the rules instead of
the story, or feeling like the game’s an obligation — take a
break. LARP is a game, and games should be fun. That’s the
most important rule.